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All Pokémon Moves

Moves are skills that a Pokémon uses during battle. A Pokémon uses one move per turn. Prior to Generation VII, some moves (usually machine moves) could be used outside of battle in the overworld with special effects, usually to remove obstacles or explore. Pokémon can only know between one and four moves.

Every Pokémon has a set of moves (a movepool) that they are able to learn, usually related to its species and type. Moves can be learned by level up, by using a Machine Item, by learning from a move tutor, through evolution, and through breeding (egg moves). Moves can be deleted by a move deleter NPC, and moves can be remembered by a move reminder NPC. Some Pokémon have unique moves specific to their evolution line or themselves, known as signature moves or unique moves. Move order can be changed in game.

Moves have three categories: physical, special, and status. Moves that do not directly damage are status moves. Physical moves depend on the user's attack stat and the target's defense stat, and special moves depend on the user's special attack stat and the target's special defense stat. Prior to Generation IV, move category (physical / special) was dependent only on the move's type. Move priority and speed determine which order moves are used in battle. The number of times a Pokémon can use a move before healing is determined by the move's PP. If a Pokémon runs out of moves, it uses the move Struggle. Accuracy determines how often a move hits or misses. Some moves can target multiple Pokémon.

For a list of all machine items, go to Item Categories / All Machines

10 000 000 Volt Thunderbolt Absorb Accelerock Acid Acid Armor Acid Downpour Physical Acid Downpour Special Acid Spray Acrobatics Acupressure Aerial Ace Aeroblast After You Agility Air Cutter Air Slash All Out Pummeling Physical All Out Pummeling Special Alluring Voice Ally Switch Amnesia Anchor Shot Ancient Power Apple Acid Aqua Cutter Aqua Jet Aqua Ring Aqua Step Aqua Tail Arm Thrust Armor Cannon Aromatherapy Aromatic Mist Assist Assurance Astonish Astral Barrage Attack Order Attract Aura Sphere Aura Wheel Aurora Beam Aurora Veil Autotomize Avalanche Axe Kick Baby Doll Eyes Baddy Bad Baneful Bunker Barb Barrage Barrage Barrier Baton Pass Beak Blast Beat Up Behemoth Bash Behemoth Blade Belch Belly Drum Bestow Bide Bind Bite Bitter Blade Bitter Malice Black Hole Eclipse Physical Black Hole Eclipse Special Blast Burn Blaze Kick Blazing Torque Bleakwind Storm Blizzard Block Blood Moon Bloom Doom Physical Bloom Doom Special Blue Flare Body Press Body Slam Bolt Beak Bolt Strike Bone Club 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False Swipe Feather Dance Feint Feint Attack Fell Stinger Fickle Beam Fiery Dance Fiery Wrath Fillet Away Final Gambit Fire Blast Fire Fang Fire Lash Fire Pledge Fire Punch Fire Spin First Impression Fishious Rend Fissure Flail Flame Burst Flame Charge Flame Wheel Flamethrower Flare Blitz Flash Flash Cannon Flatter Fleur Cannon Fling Flip Turn Floaty Fall Floral Healing Flower Shield Flower Trick Fly Flying Press Focus Blast Focus Energy Focus Punch Follow Me Force Palm Foresight Forests Curse Foul Play Freeze Dry Freeze Shock Freezing Glare Freezy Frost Frenzy Plant Frost Breath Frustration Fury Attack Fury Cutter Fury Swipes Fusion Bolt Fusion Flare Future Sight Gastro Acid Gear Grind Gear Up Genesis Supernova Geomancy Giga Drain Giga Impact Gigaton Hammer Gigavolt Havoc Physical Gigavolt Havoc Special Glacial Lance Glaciate Glaive Rush Glare Glitzy Glow Grass Knot Grass Pledge Grass Whistle Grassy Glide Grassy Terrain Grav Apple Gravity Growl Growth Grudge Guard Split Guard Swap Guardian Of Alola Guillotine Gunk Shot Gust Gyro Ball Hail Hammer Arm Happy Hour Hard Press Harden Haze Head Charge Head Smash Headbutt Headlong Rush Heal Bell Heal Block Heal Order Heal Pulse Healing Wish Heart Stamp Heart Swap Heat Crash Heat Wave Heavy Slam Helping Hand Hex Hidden Power High Horsepower High Jump Kick Hold Back Hold Hands Hone Claws Horn Attack Horn Drill Horn Leech Howl Hurricane Hydro Cannon Hydro Pump Hydro Steam Hydro Vortex Physical Hydro Vortex Special Hyper Beam Hyper Drill Hyper Fang Hyper Voice Hyperspace Fury Hyperspace Hole Hypnosis Ice Ball Ice Beam Ice Burn Ice Fang Ice Hammer Ice Punch Ice Shard Ice Spinner Icicle Crash Icicle Spear Icy Wind Imprison Incinerate Infernal Parade Inferno Inferno Overdrive Physical Inferno Overdrive Special Infestation Ingrain Instruct Ion Deluge Iron Defense Iron Head Iron Tail Ivy Cudgel Jaw Lock Jet Punch Judgment Jump Kick Jungle Healing Karate Chop Kinesis Kings Shield Knock Off Kowtow Cleave Lands Wrath Laser Focus Lash Out Last Resort Last Respects Lava Plume Leaf Blade Leaf Storm Leaf Tornado Leafage Leech Life Leech Seed Leer Lets Snuggle Forever Lick Life Dew Light Of Ruin Light Screen Light That Burns The Sky Liquidation Lock On Lovely Kiss Low Kick Low Sweep Lucky Chant Lumina Crash Lunar Blessing Lunar Dance Lunge Luster Purge Mach Punch Magic Coat Magic Powder Magic Room Magical Leaf Magical Torque Magma Storm Magnet Bomb Magnet Rise Magnetic Flux Magnitude Make It Rain Malicious Moonsault Malignant Chain Mat Block Matcha Gotcha Max Airstream Max Darkness Max Flare Max Flutterby Max Geyser Max Guard Max Hailstorm Max Knuckle Max Lightning Max Mindstorm Max Ooze Max Overgrowth Max Phantasm Max Quake Max Rockfall Max Starfall Max Steelspike Max Strike Max Wyrmwind Me First Mean Look Meditate Mega Drain Mega Kick Mega Punch Megahorn Memento Menacing Moonraze Maelstrom Metal Burst Metal Claw Metal Sound Meteor Assault Meteor Beam Meteor Mash Metronome Mighty Cleave Milk Drink Mimic Mind Blown Mind Reader Minimize Miracle Eye Mirror Coat Mirror Move Mirror Shot Mist Mist Ball Misty Explosion Misty Terrain Moonblast Moongeist Beam Moonlight Morning Sun Mortal Spin Mountain Gale Mud Bomb Mud Shot Mud Slap Mud Sport Muddy Water Multi Attack Mystical Fire Mystical Power Nasty Plot Natural Gift Nature Power Natures Madness Needle Arm Never Ending Nightmare Physical Never Ending Nightmare Special Night Daze Night Shade Night Slash Nightmare No Retreat Noble Roar Noxious Torque Nuzzle Oblivion Wing Obstruct Oceanic Operetta Octazooka Octolock Odor Sleuth Ominous Wind Order Up Origin Pulse Outrage Overdrive Overheat Pain Split Parabolic Charge Parting Shot Pay Day Payback Peck Perish Song Petal Blizzard Petal Dance Phantom Force Photon Geyser Pika Papow Pin Missile Plasma Fists Play Nice Play Rough Pluck Poison Fang Poison Gas Poison Jab Poison Powder Poison Sting Poison Tail Pollen Puff Poltergeist Population Bomb Pounce Pound Powder Powder Snow Power Gem Power Shift Power Split Power Swap Power Trick Power Trip Power Up Punch Power Whip Precipice Blades Present Prismatic Laser Protect Psybeam Psyblade Psych Up Psychic Psychic Fangs Psychic Noise Psychic Terrain Psycho Boost Psycho Cut Psycho Shift Psyshield Bash Psyshock Psystrike Psywave Pulverizing Pancake Punishment Purify Pursuit Pyro Ball Quash Quick Attack Quick Guard Quiver Dance Rage Rage Fist Rage Powder Raging Bull Raging Fury Rain Dance Rapid Spin Razor Leaf Razor Shell Razor Wind Recover Recycle Reflect Reflect Type Refresh Relic Song Rest Retaliate Return Revelation Dance Revenge Reversal Revival Blessing Rising Voltage Roar Roar Of Time Rock Blast Rock Climb Rock Polish Rock Slide Rock Smash Rock Throw Rock Tomb Rock Wrecker Role Play Rolling Kick Rollout Roost Rototiller Round Ruination Sacred Fire Sacred Sword Safeguard Salt Cure Sand Attack Sand Tomb Sandsear Storm Sandstorm Sappy Seed Savage Spin Out Physical Savage Spin Out Special Scald Scale Shot Scary Face Scorching Sands Scratch Screech Searing Shot Searing Sunraze Smash Secret Power Secret Sword Seed Bomb Seed Flare Seismic Toss Self Destruct Shadow Ball Shadow Blast Shadow Blitz Shadow Bolt Shadow Bone Shadow Break Shadow Chill Shadow Claw Shadow Down Shadow End Shadow Fire Shadow Force Shadow Half Shadow Hold Shadow Mist Shadow Panic Shadow Punch Shadow Rave Shadow Rush Shadow Shed Shadow Sky Shadow Sneak Shadow Storm Shadow Wave Sharpen Shattered Psyche Physical Shattered Psyche Special Shed Tail Sheer Cold Shell Side Arm Shell Smash Shell Trap Shelter Shift Gear Shock Wave Shore Up Signal Beam Silk Trap Silver Wind Simple Beam Sing Sinister Arrow Raid Sizzly Slide Sketch Skill Swap Skitter Smack Skull Bash Sky Attack Sky Drop Sky Uppercut Slack Off Slam Slash Sleep Powder Sleep Talk Sludge Sludge Bomb Sludge Wave Smack Down Smart Strike Smelling Salts Smog Smokescreen Snap Trap Snarl Snatch Snipe Shot Snore Snowscape Soak Soft Boiled Solar Beam Solar Blade Sonic Boom Soul Stealing 7 Star Strike Spacial Rend Spark 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Moves FAQ

What is a Pokémon move?

A Pokémon move is a skill used in battle to deal damage, apply effects, or change stats. Each Pokémon can know up to four moves at a time. Moves define most of what a Pokémon can do in battle, along with abilities and items.

How do physical, special, and status moves work?

Physical moves use the user's Attack stat and the target's Defense stat, while special moves use Special Attack and Special Defense. Status moves do not deal direct damage and instead change stats or apply effects. Certain Pokémon are better as physical or special attackers, or as physical or special defenders.

What is STAB?

STAB means Same Type Attack Bonus. When a Pokémon uses a move that matches its type, the move gets a damage boost. This makes typing important for both offense and defense.

What is STAB damage bonus?

STAB stands for Same Type Attack Bonus. A move used by a Pokémon that matches its type usually gets a 1.5x damage boost. In some mechanics, that bonus can reach 2x.

How do accuracy and PP work?

Accuracy is the chance the move hits, shown as a percent. PP is the number of times a move can be used before it needs to be restored. PP can be restored with items or by healing. Low PP moves are sometimes more powerful or more specialized. Accuracy can be impacted by other in-battle circumstances such as items, abilities, and other moves.

What is PP Up and PP Max?

PP Up increases a move max PP by a small amount, while PP Max raises it to the highest possible value. These items are used to get more uses out of important moves. They do not change move power.

How do Pokémon learn moves?

Pokémon learn moves by leveling up, using machines, or visiting move tutors. Some moves are learned through evolution or breeding (egg moves). Some moves are learned through one method for one Pokémon but through another method for another Pokémon.

What is move priority?

Priority changes turn order by making some moves act before others. Higher priority moves go first even if the user is slower. Priority is useful for finishing off faster opponents. Quick Attack is an example of a high-priority move.

What moves ignore accuracy or evasion?

Some moves always hit and ignore accuracy and evasion checks. Examples include Aerial Ace and Swift. These are reliable options against evasive opponents.