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Imprison

Prevents any Pokémon on the opposing side of the field from using any move the user knows until the user leaves the field. This effect is live; if the user obtains new moves while on the field, these moves become restricted. If no opposing Pokémon knows any of the user’s moves when this move is used, this move will fail.

Status

Power:

Accuracy: —%

PP: 10 (max 16)

Priority: 0

Target: User


Learned by:

Move FAQ

What does Imprison do?

Prevents the target from using any moves that the user also knows.

What type and category is Imprison?

Psychic type, Status category.

What are Imprison's power, accuracy, and PP?

Power -, accuracy -%, PP 10.

What priority and target does Imprison have?

Priority 0, target User.

How many Pokémon learn Imprison?

183 Pokémon can learn this move, including Clefairy, Clefable, Vulpix, Ninetales, Alakazam, Slowpoke, Slowbro, Grimer, Muk, Gastly.