During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight. - Shield
HP
45
Attack
50
Defense
55
Sp. Attack
75
Sp. Defense
65
Speed
30
Total
320
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 200-294 | ||
| Attack | 94-179 | 105-199 | 115-218 |
| Defense | 103-188 | 115-209 | 126-229 |
| Sp. Attack | 139-224 | 155-249 | 170-273 |
| Sp. Defense | 121-206 | 135-229 | 148-251 |
| Speed | 58-143 | 65-159 | 71-174 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 1 Sp. Attack
Catch Rate: 255/255
Base Happiness: 70/255
Base Experience: 64
Growth Rate: Medium Slow
Egg Cycles: 20
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
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It is a Grass and Poison type Pokémon.
Fire (x2), Flying (x2), Ice (x2), Psychic (x2)
Oddish evolves into Gloom, and Gloom evolves into Vileplume. Oddish evolves into Gloom, and Gloom evolves into Bellossom.
Oddish can learn 74 moves across all learn methods in all games.
Abilities: Chlorophyll, Run Away (hidden).
Oddish is 0.5 m tall and weighs 5.4 kg.
Oddish was introduced in Generation I.
Oddish is not legendary or mythical.
Oddish has stats of 45 HP, 50 Attack, 55 Defense, 75 Special Attack, 65 Special Defense, and 30 Speed. Oddish has a base stat total of 320. At level 100, Oddish has HP between 200-294 (depending on IVs), Attack between 94-218 (depending on nature, IVs, and EVs), Defense between 103-229 (depending on nature, IVs, and EVs), Special Attack between 139-273 (depending on nature, IVs, and EVs), Special Defense between 121-251 (depending on nature, IVs, and EVs), and Speed between 58-174 (depending on nature, IVs, and EVs).