Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold. - Shield
HP
70
Attack
20
Defense
50
Sp. Attack
20
Sp. Defense
50
Speed
40
Total
250
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 250-344 | ||
| Attack | 40-125 | 45-139 | 49-152 |
| Defense | 94-179 | 105-199 | 115-218 |
| Sp. Attack | 40-125 | 45-139 | 49-152 |
| Sp. Defense | 94-179 | 105-199 | 115-218 |
| Speed | 76-161 | 85-179 | 93-196 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 2 HP
Catch Rate: 190/255
Base Happiness: 70/255
Base Experience: 88
Growth Rate: Fast
No held items found.
Egg Cycles: 10
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
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It is a Water and Fairy type Pokémon.
Electric (x2), Grass (x2), Poison (x2)
Azurill evolves into Marill, and Marill evolves into Azumarill.
Marill can learn 109 moves across all learn methods in all games.
Abilities: Thick Fat, Huge Power, Sap Sipper (hidden).
Marill is 0.4 m tall and weighs 8.5 kg.
Marill was introduced in Generation II.
Marill is not legendary or mythical.
Marill has stats of 70 HP, 20 Attack, 50 Defense, 20 Special Attack, 50 Special Defense, and 40 Speed. Marill has a base stat total of 250. At level 100, Marill has HP between 250-344 (depending on IVs), Attack between 40-152 (depending on nature, IVs, and EVs), Defense between 94-218 (depending on nature, IVs, and EVs), Special Attack between 40-152 (depending on nature, IVs, and EVs), Special Defense between 94-218 (depending on nature, IVs, and EVs), and Speed between 76-196 (depending on nature, IVs, and EVs).