Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain. - Legends Arceus
HP
50
Attack
52
Defense
48
Sp. Attack
65
Sp. Defense
50
Speed
55
Total
320
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 210-304 | ||
| Attack | 98-182 | 109-203 | 119-223 |
| Defense | 90-175 | 101-195 | 111-214 |
| Sp. Attack | 121-206 | 135-229 | 148-251 |
| Sp. Defense | 94-179 | 105-199 | 115-218 |
| Speed | 103-188 | 115-209 | 126-229 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 1 Sp. Attack
Catch Rate: 190/255
Base Happiness: 70/255
Base Experience: 64
Growth Rate: Medium
No held items found.
Egg Cycles: 20
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
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It is a Water type Pokémon.
Electric (x2), Grass (x2)
Psyduck evolves into Golduck.
Psyduck can learn 120 moves across all learn methods in all games.
Abilities: Damp, Cloud Nine, Swift Swim (hidden).
Psyduck is 0.8 m tall and weighs 19.6 kg.
Psyduck was introduced in Generation I.
Psyduck is not legendary or mythical.
Psyduck has stats of 50 HP, 52 Attack, 48 Defense, 65 Special Attack, 50 Special Defense, and 55 Speed. Psyduck has a base stat total of 320. At level 100, Psyduck has HP between 210-304 (depending on IVs), Attack between 98-223 (depending on nature, IVs, and EVs), Defense between 90-214 (depending on nature, IVs, and EVs), Special Attack between 121-251 (depending on nature, IVs, and EVs), Special Defense between 94-218 (depending on nature, IVs, and EVs), and Speed between 103-229 (depending on nature, IVs, and EVs).