It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours. - Shield
HP
48
Attack
101
Defense
95
Sp. Attack
91
Sp. Defense
85
Speed
15
Total
435
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 206-300 | ||
| Attack | 186-270 | 207-301 | 227-331 |
| Defense | 175-260 | 195-289 | 214-317 |
| Sp. Attack | 168-252 | 187-281 | 205-309 |
| Sp. Defense | 157-242 | 175-269 | 192-295 |
| Speed | 31-116 | 35-129 | 38-141 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 2 Attack
Catch Rate: 75/255
Base Happiness: 50/255
Base Experience: 152
Growth Rate: Medium
No held items found.
Egg Cycles: 20
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
Loading locations…
Loading cards...
It is a Electric type Pokémon.
Ground (x2)
Pincurchin does not evolve.
Pincurchin can learn 60 moves across all learn methods in all games.
Abilities: Lightning Rod, Electric Surge (hidden).
Pincurchin is 0.3 m tall and weighs 1 kg.
Pincurchin was introduced in Generation VIII.
Pincurchin is not legendary or mythical.
Pincurchin has stats of 48 HP, 101 Attack, 95 Defense, 91 Special Attack, 85 Special Defense, and 15 Speed. Pincurchin has a base stat total of 435. At level 100, Pincurchin has HP between 206-300 (depending on IVs), Attack between 186-331 (depending on nature, IVs, and EVs), Defense between 175-317 (depending on nature, IVs, and EVs), Special Attack between 168-309 (depending on nature, IVs, and EVs), Special Defense between 157-295 (depending on nature, IVs, and EVs), and Speed between 31-141 (depending on nature, IVs, and EVs).