This Pokémon flashes a bright light that blinds its prey. This creates an opening for it to deliver an electrical attack. - Shield
HP
125
Attack
58
Defense
58
Sp. Attack
76
Sp. Defense
76
Speed
67
Total
460
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 360-454 | ||
| Attack | 108-193 | 121-215 | 133-236 |
| Defense | 108-193 | 121-215 | 133-236 |
| Sp. Attack | 141-225 | 157-251 | 172-276 |
| Sp. Defense | 141-225 | 157-251 | 172-276 |
| Speed | 125-209 | 139-233 | 152-256 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 2 HP
Catch Rate: 75/255
Base Happiness: 70/255
Base Experience: 161
Growth Rate: Slow
Egg Cycles: 20
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
Loading locations…
Loading cards...
It is a Water and Electric type Pokémon.
Grass (x2), Ground (x2)
Chinchou evolves into Lanturn.
Lanturn can learn 84 moves across all learn methods in all games.
Abilities: Volt Absorb, Illuminate, Water Absorb (hidden).
Lanturn is 1.2 m tall and weighs 22.5 kg.
Lanturn was introduced in Generation II.
Lanturn is not legendary or mythical.
Lanturn has stats of 125 HP, 58 Attack, 58 Defense, 76 Special Attack, 76 Special Defense, and 67 Speed. Lanturn has a base stat total of 460. At level 100, Lanturn has HP between 360-454 (depending on IVs), Attack between 108-236 (depending on nature, IVs, and EVs), Defense between 108-236 (depending on nature, IVs, and EVs), Special Attack between 141-276 (depending on nature, IVs, and EVs), Special Defense between 141-276 (depending on nature, IVs, and EVs), and Speed between 125-256 (depending on nature, IVs, and EVs).