The black fur that covers this Pokémon’s body is dense and springy. Even sharp fangs bounce right off. - Shield
HP
65
Attack
80
Defense
65
Sp. Attack
35
Sp. Defense
65
Speed
60
Total
370
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 240-334 | ||
| Attack | 148-233 | 165-259 | 181-284 |
| Defense | 121-206 | 135-229 | 148-251 |
| Sp. Attack | 67-152 | 75-169 | 82-185 |
| Sp. Defense | 121-206 | 135-229 | 148-251 |
| Speed | 112-197 | 125-219 | 137-240 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 2 Attack
Catch Rate: 120/255
Base Happiness: 70/255
Base Experience: 130
Growth Rate: Medium Slow
No held items found.
Egg Cycles: 15
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
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It is a Normal type Pokémon.
Fighting (x2)
Lillipup evolves into Herdier, and Herdier evolves into Stoutland.
Herdier can learn 56 moves across all learn methods in all games.
Abilities: Intimidate, Sand Rush, Scrappy (hidden).
Herdier is 0.9 m tall and weighs 14.7 kg.
Herdier was introduced in Generation V.
Herdier is not legendary or mythical.
Herdier has stats of 65 HP, 80 Attack, 65 Defense, 35 Special Attack, 65 Special Defense, and 60 Speed. Herdier has a base stat total of 370. At level 100, Herdier has HP between 240-334 (depending on IVs), Attack between 148-284 (depending on nature, IVs, and EVs), Defense between 121-251 (depending on nature, IVs, and EVs), Special Attack between 67-185 (depending on nature, IVs, and EVs), Special Defense between 121-251 (depending on nature, IVs, and EVs), and Speed between 112-240 (depending on nature, IVs, and EVs).