There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome. - Shield
HP
62
Attack
48
Defense
54
Sp. Attack
63
Sp. Defense
60
Speed
68
Total
355
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 234-328 | ||
| Attack | 90-175 | 101-195 | 111-214 |
| Defense | 101-186 | 113-207 | 124-227 |
| Sp. Attack | 117-202 | 131-225 | 144-247 |
| Sp. Defense | 112-197 | 125-219 | 137-240 |
| Speed | 126-211 | 141-235 | 155-258 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 1 Speed
Catch Rate: 190/255
Base Happiness: 70/255
Base Experience: 71
Growth Rate: Medium
No held items found.
Egg Cycles: 20
Gender: 50% Male, 50% Female
Baby: No
Legendary: No
Mythical: No
Loading locations…
Loading cards...
It is a Psychic type Pokémon.
Bug (x2), Dark (x2), Ghost (x2)
Espurr evolves into Meowstic.
Espurr can learn 77 moves across all learn methods in all games.
Abilities: Keen Eye, Infiltrator, Own Tempo (hidden).
Espurr is 0.3 m tall and weighs 3.5 kg.
Espurr was introduced in Generation VI.
Espurr is not legendary or mythical.
Espurr has stats of 62 HP, 48 Attack, 54 Defense, 63 Special Attack, 60 Special Defense, and 68 Speed. Espurr has a base stat total of 355. At level 100, Espurr has HP between 234-328 (depending on IVs), Attack between 90-214 (depending on nature, IVs, and EVs), Defense between 101-227 (depending on nature, IVs, and EVs), Special Attack between 117-247 (depending on nature, IVs, and EVs), Special Defense between 112-240 (depending on nature, IVs, and EVs), and Speed between 126-258 (depending on nature, IVs, and EVs).