Although Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents. - Shield
HP
50
Attack
20
Defense
40
Sp. Attack
20
Sp. Defense
40
Speed
20
Total
190
| Stat | Hindering Nature | Neutral Nature | Beneficial Nature |
|---|---|---|---|
| HP | 210-304 | ||
| Attack | 40-125 | 45-139 | 49-152 |
| Defense | 76-161 | 85-179 | 93-196 |
| Sp. Attack | 40-125 | 45-139 | 49-152 |
| Sp. Defense | 76-161 | 85-179 | 93-196 |
| Speed | 40-125 | 45-139 | 49-152 |
Stat ranges are based on 0-31 IVs and 0-252 EVs. HP is unaffected by nature.
EVs Gained: 1 HP
Catch Rate: 150/255
Base Happiness: 70/255
Base Experience: 38
Growth Rate: Fast
No held items found.
Egg Cycles: 10
Gender: 25% Male, 75% Female
Baby: Yes
Legendary: No
Mythical: No
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It is a Normal and Fairy type Pokémon.
Poison (x2), Steel (x2)
Azurill evolves into Marill, and Marill evolves into Azumarill.
Azurill can learn 74 moves across all learn methods in all games.
Abilities: Thick Fat, Huge Power, Sap Sipper (hidden).
Azurill is 0.2 m tall and weighs 2 kg.
Azurill was introduced in Generation III.
Azurill is not legendary or mythical.
Azurill has stats of 50 HP, 20 Attack, 40 Defense, 20 Special Attack, 40 Special Defense, and 20 Speed. Azurill has a base stat total of 190. At level 100, Azurill has HP between 210-304 (depending on IVs), Attack between 40-152 (depending on nature, IVs, and EVs), Defense between 76-196 (depending on nature, IVs, and EVs), Special Attack between 40-152 (depending on nature, IVs, and EVs), Special Defense between 76-196 (depending on nature, IVs, and EVs), and Speed between 40-152 (depending on nature, IVs, and EVs).